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Went on the lookout for some [???] games.
I guess I'm not too sure what to call these.
The first was probably defrag for Quake 3 [1], the most famous is probably Surf for Counter-Strike [2]. That's very active even today.
And many of these newer games also take heavy inspiration from Mirror's Edge.
I found it interesting that the former two require exploiting physics glitches and the latter was a pioneering game for designing movement-based challenges deliberately. Quake had level timers, but Mirror's Edge had a DLC map pack without a single enemy.

What would you call these games?

thread ๐Ÿ‘‡ with my conclusions about the genre at the end
These are clearly inspired by Mirror's Edge

Glass Horizon looks less interesting to me, it's too much of a straight rip-off and it doesn't even look as good as the original. What are we doing here?

The second is Vholume and that tries to do its own thing. Looks a bit like SPRAWL, if you played that (if you haven't: don't) or brutalism in general. This is very much the modern canon interpretation of Mirror's Edge's aesthetics. Video essayists claim it is a "love letter to concrete" and this game tried to capture a RAW concrete look, "beton brut".Mechanically clearly very close too. Sounds phenomenal, too. I will play this.